Short 1: The Light That Moves
On-screen text (0-3s): "The lamp turns by itself"
<GUION: voz en off beat a beat con segundos (3-15s, 15-30s, 30-42s), indicando también el texto en pantalla de cada beat; termina en cliffhanger> (3-15s) "They said the lighthouse at Punta Brava was haunted. I didn't believe them... until I took the night shift. The first night, I heard it—the heavy, rhythmic groaning of the lamp mechanism, turning with no one at the controls."
[Text on screen: The first night...]
(15-30s) "I told myself it was just the wind, the old house settling. But then, the beam... it swept across the rocks and stopped. Frozen on something that wasn't there before. Something that hadn't been there an hour ago."
[Text on screen: The beam stopped...]
(30-42s) "I grabbed my binoculars, my heart pounding in my throat. I focused on the dark spot where the light had lingered. And I saw them. Not rocks. Not seaweed. Eyes. A dozen pairs of eyes, reflecting the pale light back at me, waiting."
[Text on screen: Eyes in the dark...]
<CTA final (42-45s): "full story linked below — 2.99, instant download">
Short 2: What the Sea Took
On-screen text (0-3s): "The beam shows what the sea took"
<GUION: voz en off beat con segundos (3-15s, 15-30s, 30-42s), indicando también el texto en pantalla de cada beat; termina en cliffhanger> (3-15s) "Every night at 3 AM, without fail, the light sweeps across the cove. That's when it happens. The beam illuminates the water, and for a moment, the sea becomes transparent. I see the wreckage of ships swallowed by storms decades ago."
[Text on screen: Every night at 3 AM...]
(15-30s) "Last night, it was different. The light didn't stop at the wrecks. It went deeper, into the black water. And then... it rose. A figure, pale and bloated, rising from the depths, not drowning, but walking on the seabed, heading straight for the lighthouse."
[Text on screen: It walked...]
(30-42s) "I tried to look away, but I couldn't. It climbed the rocks below my tower, its wet, seaweed-encrusted fingers reaching for the door. That's when I noticed the other figures behind it. A whole procession of the drowned, all following the first, all looking up at me."
[Text on screen: They were all looking up...]
<CTA final (42-45s): "full story linked below — 2.99, instant download">
Short 3: The Keeper's Secret
On-screen text (0-3s): "Don't answer the knock"
<GUION: voz en off beat con segundos (3-15s, 15-30s, 30-42s), indicando también el texto en pantalla de cada beat; termina en cliffhanger> (3-15s) "The previous keeper left a single rule in his log: 'Don't answer the knock.' I thought it was madness. Until last night. A knock on the heavy oak door at dawn. Not a visitor. No one comes to Punta Brava."
[Text on screen: A knock at dawn...]
(15-30s) "I ignored it. But it came again, louder this time. And again. Three knocks, exactly like the tolling of a death bell. I peered through the peephole, but there was nothing there. Just the empty, fog-shrouded stairs."
[Text on screen: Three knocks...]
(30-42s) "This morning, I found it. A small, smooth stone on the doorstep, perfectly round, with a single word carved into it: 'Yours.' I know what it means. The lighthouse doesn't just guide ships to their doom. It takes a new keeper when the old one... gives up."
[Text on screen: It takes a new keeper...]
<CTA final (42-45s): "full story linked below — 2.99, instant download">
More free reading on Originality
Pinterest Pack — Illustrated Story Pins Ready to Publish — read it free at /p/pinterest-pack-1
Answer Pack: Where can I read short illustrated stories online? — read it free at /p/qa-pack-1